Building Competence in Visual Literacy Through Simulation
Saturday, October 15 - 1:00PM to 2:00PM
Game-based learning is a growing academic practice that encourages the use of games and gamification to engage students and improve retention. This presentation will include an introductory talk on game-based learning and the development of Lumen, a card game designed to prepare students for photographic discussion and critique, followed by the opportunity to play Lumen with fellow attendees.
Lumen is a card game designed to serve as an icebreaker and a teaching tool for introductory photography students. The game introduces players to professional terminology useful in critique and discussion, while also encouraging critical thinking, debate, and analysis.
Dialogue and critique are important to the SPE mission.
Please join the conversation.